Provides a stack object that can be used by a serializer to make information available to nested serializers.
For a list of all members of this type, see ContextStack Members.
System.Object
System.ComponentModel.Design.Serialization.ContextStack
[Visual Basic] NotInheritable Public Class ContextStack [C#] public sealed class ContextStack [C++] public __gc __sealed class ContextStack [JScript] public class ContextStack
Any public static (Shared in Visual Basic) members of this type are safe for multithreaded operations. Any instance members are not guaranteed to be thread safe.
Some serializers require information about the context of an object to correctly persist their state. ContextStack enables a serializer to set data about the context of an object that is being serialized to a stack where another serializer can access it. The Context object is provided by an IDesignerSerializationManager to share information of use to some serializers.
A context stack is useful because the process of serializing a design document can be deeply nested, and objects at each level of nesting may require context information to correctly persist the state of the object. A serializer can set a context object to the stack before invoking a nested serializer. Each object set to the stack should be removed by the serializer that set it after a call to a nested serializer returns.
Typically, the objects on the stack contain information about the context of the current object that is being serialized. A parent serializer adds context information to the stack about the next object to be serialized, calls an appropriate serializer, and when the serializer finishes executing on the object, removes the context information from the stack. It is up to the implementation of each serializer to determine what objects get pushed on this stack.
As an example, an object with a property named Enabled has a data type of Boolean. If a serializer writes this value to a data stream, it might need to include the context or type of property it is writing. The serializer does not have this information, however, because it is only instructed to write the Boolean value. To provide this information to the serializer, the parent serializer can push a PropertyDescriptor that points to the Enabled property on the context stack.
Namespace: System.ComponentModel.Design.Serialization
Platforms: Windows 98, Windows NT 4.0, Windows Millennium Edition, Windows 2000, Windows XP Home Edition, Windows XP Professional, Windows Server 2003 family
Assembly: System (in System.dll)
ContextStack Members | System.ComponentModel.Design.Serialization Namespace | IDesignerSerializationManager